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565 Mission vox · mission rails refectory · Section 0002 · Page 1

mission rails refectory response

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Speaker candidates · 13

Select a participant to jump to their first line.

Lines within each section are alternatives selected by context and voice. All options do not play consecutively.

Response section 02

Option 01

Arbitrator · The Authoritarian · Female voice · Official class icon
Arbitrator · The Authoritarian · Female voice:
A residential area. Attempt to keep purging noise minimal.

Option 02

Arbitrator · The Authoritarian · Female voice · Official class icon
Arbitrator · The Authoritarian · Female voice:
Sector Habculum. Countless potential perpetrators.

Option 03

Arbitrator · The Authoritarian · Female voice · Official class icon
Arbitrator · The Authoritarian · Female voice:
Worker habs. High population density, high risk of trouble.

Option 04

Arbitrator · The Authoritarian · Female voice · Official class icon
Arbitrator · The Authoritarian · Female voice:
Do the trains still run, here?

Option 05

Arbitrator · The Authoritarian · Female voice · Official class icon
Arbitrator · The Authoritarian · Female voice:
This zone is a mere ruin.

Option 06

Arbitrator · The Authoritarian · Female voice · Official class icon
Arbitrator · The Authoritarian · Female voice:
This place has been torn apart by war.

Option 07

Arbitrator · The Fatalist · Female voice · Official class icon
Arbitrator · The Fatalist · Female voice:
An upstanding zone, I'm sure.

Option 08

Arbitrator · The Fatalist · Female voice · Official class icon
Arbitrator · The Fatalist · Female voice:
A crowded hab conceals criminality.

Option 09

Arbitrator · The Fatalist · Female voice · Official class icon
Arbitrator · The Fatalist · Female voice:
Not streets to walk lightly.

Option 10

Arbitrator · The Fatalist · Female voice · Official class icon
Arbitrator · The Fatalist · Female voice:
Transitional zones are always rife with malcontents.

Option 11

Arbitrator · The Fatalist · Female voice · Official class icon
Arbitrator · The Fatalist · Female voice:
This place is a warren. Tread with care.

Option 12

Arbitrator · The Fatalist · Female voice · Official class icon
Arbitrator · The Fatalist · Female voice:
Be on your guard. This zone is a maze of passageways.

Option 13

Arbitrator · The Maul · Female voice · Official class icon
Arbitrator · The Maul · Female voice:
Habculum zone: Dense populations make for increased lawlessness.

Option 14

Arbitrator · The Maul · Female voice · Official class icon
Arbitrator · The Maul · Female voice:
Habculum sectors conceal the worst of the worst.

Option 15

Arbitrator · The Maul · Female voice · Official class icon
Arbitrator · The Maul · Female voice:
Habculum sectors are breeding grounds for lexbreaking.

Option 16

Arbitrator · The Maul · Female voice · Official class icon
Arbitrator · The Maul · Female voice:
A den of smugglers, thieves and other scum.

Option 17

Arbitrator · The Maul · Female voice · Official class icon
Arbitrator · The Maul · Female voice:
Honest activity conceals criminal intent. Especially here.

Option 18

Arbitrator · The Maul · Female voice · Official class icon
Arbitrator · The Maul · Female voice:
At least the war has swept these streets clean of lexbreakers.

Option 19

Arbitrator · The Authoritarian · Male voice · Official class icon
Arbitrator · The Authoritarian · Male voice:
A residential area. Attempt to keep purging noise minimal.

Option 20

Arbitrator · The Authoritarian · Male voice · Official class icon
Arbitrator · The Authoritarian · Male voice:
Sector Habculum. Countless potential perpetrators.

Option 21

Arbitrator · The Authoritarian · Male voice · Official class icon
Arbitrator · The Authoritarian · Male voice:
Worker habs. High population density, high risk of trouble.

Option 22

Arbitrator · The Authoritarian · Male voice · Official class icon
Arbitrator · The Authoritarian · Male voice:
Do the trains still run, here?

Option 23

Arbitrator · The Authoritarian · Male voice · Official class icon
Arbitrator · The Authoritarian · Male voice:
This zone is a mere ruin.

Option 24

Arbitrator · The Authoritarian · Male voice · Official class icon
Arbitrator · The Authoritarian · Male voice:
This place has been torn apart by war.

Option 25

Arbitrator · The Fatalist · Male voice · Official class icon
Arbitrator · The Fatalist · Male voice:
An upstanding zone, I'm sure.

Option 26

Arbitrator · The Fatalist · Male voice · Official class icon
Arbitrator · The Fatalist · Male voice:
A crowded hab conceals criminality.

Option 27

Arbitrator · The Fatalist · Male voice · Official class icon
Arbitrator · The Fatalist · Male voice:
Not streets to walk lightly.

Option 28

Arbitrator · The Fatalist · Male voice · Official class icon
Arbitrator · The Fatalist · Male voice:
Transitional zones are always rife with malcontents.

Option 29

Arbitrator · The Fatalist · Male voice · Official class icon
Arbitrator · The Fatalist · Male voice:
This place is a warren. Tread with care.

Option 30

Arbitrator · The Fatalist · Male voice · Official class icon
Arbitrator · The Fatalist · Male voice:
Be on your guard. This zone is a maze of passageways.

Option 31

Arbitrator · The Maul · Male voice · Official class icon
Arbitrator · The Maul · Male voice:
Habculum zone: Dense populations make for increased lawlessness.

Option 32

Arbitrator · The Maul · Male voice · Official class icon
Arbitrator · The Maul · Male voice:
Habculum sectors conceal the worst of the worst.

Option 33

Arbitrator · The Maul · Male voice · Official class icon
Arbitrator · The Maul · Male voice:
Habculum sectors are breeding grounds for lexbreaking.

Option 34

Arbitrator · The Maul · Male voice · Official class icon
Arbitrator · The Maul · Male voice:
A den of smugglers, thieves and other scum.

Option 35

Arbitrator · The Maul · Male voice · Official class icon
Arbitrator · The Maul · Male voice:
Honest activity conceals criminal intent. Especially here.

Option 36

Arbitrator · The Maul · Male voice · Official class icon
Arbitrator · The Maul · Male voice:
At least the war has swept these streets clean of lexbreakers.

Option 37

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Big district. Many homes. Many ... opportunities.

Option 38

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Maze ahead. Hab Blocks, passageways. Alleys. Tunnels.

Option 39

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Is maze, yes? Very confusing.

Option 40

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Should be busy place, yes?

Option 41

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Expecting crowds or fighting, not empty.

Option 42

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Chasm Station, is good name, yes?

Option 43

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
Lots of hiding places around here.

Option 44

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
It's too quiet. Do not like.

Option 45

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
Do not like hab place. Is bad.

Option 46

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
Should be busy here. So many... like little ants...

Option 47

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
Heard there was good fighting at station...

Option 48

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
Expecting crowd. Not empty. Boring!

Option 49

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Bit packed down here...

Option 50

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Tight quarters... lotsa hidey holes...

Option 51

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Grut me, hive goes on forever...

Option 52

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Place is empty... like me. Could use some nosh...

Option 53

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Too empty, watch for ambush...

Option 54

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Grut me, this place is empty...

Option 55

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
I could just slip away into the darkness. Never find me in this lot.

Option 56

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
Sector Habculum. Worker drones, bootlickers and overseers. Not my thing.

Option 57

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
Sector Habculum is it? Tiny habs for tiny people.

Option 58

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
The trains still running?

Option 59

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
Been hit hard, ain't it?

Option 60

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
Lotsa fighting around here. More to come.

Option 61

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
Can you imagine living in such a place? Pfah.

Option 62

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
Ah, the Sector Habculum. All very civilised ... so long as you comply.

Option 63

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
Just when I thought this place couldn't get any bleaker...

Option 64

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
Even in the Imperium's charnel house this place distinguishes itself by the stench of death...

Option 65

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
The Imperium failed the people who lived in this place.

Option 66

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
Bleak? Depressing? Almost an improvement by Atoma's standards...

Option 67

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
So many people live down here. Makes it a good place to hide if you're on the run.

Option 68

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
I don't like the Sector Habculum. Too many enforcers, informants and witchseekers ...

Option 69

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
Why did I have to dream up this maze?

Option 70

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
My dream is thick with horror … all of it centred here.

Option 71

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
So much torment here, Beloved. Such pain.

Option 72

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
I feel the dead moving like a nightmare through this station...

Option 73

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
Finally, this place will see the Lex enforced.

Option 74

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
The Lex rules here. Most of the time.

Option 75

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
This place is home to many citizens. Please respect it...

Option 76

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
It pains me to see the station like this... full of absence.

Option 77

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
Chasm Station shouldn't be this quiet.

Option 78

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
I've never seen the station like this... so lifeless.

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