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2094 Player conversations · lore the warp one a · Section 0003 · Page 1

lore the warp one c

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Speaker candidates · 22

Select a participant to jump to their first line.

Lines within each section are alternatives selected by context and voice. All options do not play consecutively.

Response section 03

Option 01

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
Mourningstar is good ship. Got here safe.

Option 02

Ogryn · The Bodyguard · Official class icon
Ogryn · The Bodyguard:
You all worry too much.

Option 03

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
Prefer Warp jump to your jabber.

Option 04

Ogryn · The Bully · Official class icon
Ogryn · The Bully:
You lot give me headache.

Option 05

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Too much talk.

Option 06

Ogryn · The Brawler · Official class icon
Ogryn · The Brawler:
Don't like travel no ways.

Option 07

Ogryn · The Heavy · Official class icon
Ogryn · The Heavy:
You're still here, ain't you? What a Leman Russ over nothing.

Option 08

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
[Tsk] And to think our creed takes such a dim view of mutation, when it is the Navis Nobilite who deliver us safely through the Warp.

Option 09

Psyker · The Loner · Female voice · Official class icon
Psyker · The Loner · Female voice:
Each time we hurl ourselves into the Empyrean, we put our lives in the hands of the Navigators.

Option 10

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
To gaze into the Warp is to stare into the abyss. And sometimes it stares back.

Option 11

Psyker · The Seer · Female voice · Official class icon
Psyker · The Seer · Female voice:
My Beloved watches out for me in the Warp. He'll probably watch out for you, too. If you're nice.

Option 12

Psyker · The Savant · Female voice · Official class icon
Psyker · The Savant · Female voice:
Thank the Emperor for the ability of the Navigators who guide us safely...

Option 13

Psyker · The Loner · Male voice · Official class icon
Psyker · The Loner · Male voice:
[Tsk] And to think our creed takes such a dim view of mutation, when it is the Navis Nobilite who deliver us safely through the Warp.

Option 14

Psyker · The Loner · Male voice · Official class icon
Psyker · The Loner · Male voice:
Each time we hurl ourselves into the Empyrean, we put our lives in the hands of the Navigators.

Option 15

Psyker · The Seer · Male voice · Official class icon
Psyker · The Seer · Male voice:
To gaze into the Warp is to stare into the abyss. And sometimes it stares back.

Option 16

Psyker · The Seer · Male voice · Official class icon
Psyker · The Seer · Male voice:
My Beloved watches out for me in the Warp. He'll probably watch out for you, too. If you're nice.

Option 17

Psyker · The Savant · Male voice · Official class icon
Psyker · The Savant · Male voice:
Thank the Emperor for the ability of the Navigators who guide us safely...

Option 18

Veteran · The Professional · Female voice · Official class icon
Veteran · The Professional · Female voice:
Sticking to the Mandeville Points is the secret to safe travel. Mostly.

Option 19

Veteran · The Professional · Female voice · Official class icon
Veteran · The Professional · Female voice:
Always prefer to spend extra time getting to a Mandeville Point. Safer that way.

Option 20

Veteran · The Loose Cannon · Female voice · Official class icon
Veteran · The Loose Cannon · Female voice:
Short, controlled jumps. That's the secret.

Option 21

Veteran · The Loose Cannon · Female voice · Official class icon
Veteran · The Loose Cannon · Female voice:
If a jump's more than five light years, it's time to worry.

Option 22

Veteran · The Cutthroat · Female voice · Official class icon
Veteran · The Cutthroat · Female voice:
Good or bad jump, it's down to the Navigator. Don't like that one bit.

Option 23

Veteran · The Cutthroat · Female voice · Official class icon
Veteran · The Cutthroat · Female voice:
Short or long, Warp jumps can always go wrong.

Option 24

Veteran · The Professional · Male voice · Official class icon
Veteran · The Professional · Male voice:
Sticking to the Mandeville Points is the secret to safe travel. Mostly.

Option 25

Veteran · The Professional · Male voice · Official class icon
Veteran · The Professional · Male voice:
Always prefer to spend extra time getting to a Mandeville Point. Safer that way.

Option 26

Veteran · The Loose Cannon · Male voice · Official class icon
Veteran · The Loose Cannon · Male voice:
Short, controlled jumps. That's the secret.

Option 27

Veteran · The Loose Cannon · Male voice · Official class icon
Veteran · The Loose Cannon · Male voice:
If a jump's more than five light years, it's time to worry.

Option 28

Veteran · The Cutthroat · Male voice · Official class icon
Veteran · The Cutthroat · Male voice:
Good or bad jump, it's down to the Navigator. Don't like that one bit.

Option 29

Veteran · The Cutthroat · Male voice · Official class icon
Veteran · The Cutthroat · Male voice:
Short or long, Warp jumps can always go wrong.

Option 30

Zealot · The Agitator · Female voice · Official class icon
Zealot · The Agitator · Female voice:
Though the blessed Astronomican is the Master's great work, I mistrust the mutant Navigators who doth utilize it.

Option 31

Zealot · The Agitator · Female voice · Official class icon
Zealot · The Agitator · Female voice:
Tis difficult to place one's faith in the hands of a mutant, but do so we must. Only the Navigators can traverse the Immaterium.

Option 32

Zealot · The Fanatic · Female voice · Official class icon
Zealot · The Fanatic · Female voice:
But do we not sail on the very light of the God-Emperor? It be a miracle.

Option 33

Zealot · The Fanatic · Female voice · Official class icon
Zealot · The Fanatic · Female voice:
Every such voyage be miraculous. Every safe arrival a blessing.

Option 34

Zealot · The Judge · Female voice · Official class icon
Zealot · The Judge · Female voice:
I find the mortification of the flesh the best defence against the trials of the Warp.

Option 35

Zealot · The Judge · Female voice · Official class icon
Zealot · The Judge · Female voice:
I recommend self-flagellation during warp transits. Pain clarifies the mind.

Option 36

Zealot · The Agitator · Male voice · Official class icon
Zealot · The Agitator · Male voice:
Though the blessed Astronomican is the Master's great work, I mistrust the mutant Navigators who doth utilize it.

Option 37

Zealot · The Agitator · Male voice · Official class icon
Zealot · The Agitator · Male voice:
Tis difficult to place one's faith in the hands of a mutant, but do so we must. Only the Navigators can traverse the Immaterium.

Option 38

Zealot · The Fanatic · Male voice · Official class icon
Zealot · The Fanatic · Male voice:
But do we not sail on the very light of the God-Emperor? It be a miracle.

Option 39

Zealot · The Fanatic · Male voice · Official class icon
Zealot · The Fanatic · Male voice:
Every such voyage be miraculous. Every safe arrival a blessing.

Option 40

Zealot · The Judge · Male voice · Official class icon
Zealot · The Judge · Male voice:
I find the mortification of the flesh the best defence against the trials of the Warp.

Option 41

Zealot · The Judge · Male voice · Official class icon
Zealot · The Judge · Male voice:
I recommend self-flagellation during warp transits. Pain clarifies the mind.

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